
Printings
Obelisk Spider
Card Information
Type: Creature — Spider
Mana Cost: 1
CMC: 3
Part of the Reserved List: No
Color Identity:
Set: Hour of Devastation (HOU)
Rarity: Uncommon
Collector Number: 141
Oracle Text
Reach Whenever this creature deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
Keywords
Format Legalities
Card Rulings
- July 14, 2017
If Obelisk Spider deals combat damage to a creature at the same time Obelisk Spider is dealt lethal damage, its first triggered ability will put a -1/-1 counter on the other creature. However, because Obelisk Spider has left the battlefield before that ability resolves, its last ability won’t trigger.
Source: wotc - July 14, 2017
If you put one or more -1/-1 counter on each of multiple creatures at the same time, Obelisk Spider’s last ability triggers once for each of those creatures.
Source: wotc - July 14, 2017
In a Two-Headed Giant game, Obelisk Spider’s last ability causes the opposing team to lose 2 life and you gain 1 life.
Source: wotc - July 14, 2017
If Obelisk Spider deals combat damage to a creature but that creature isn’t on the battlefield as Obelisk Spider’s first triggered ability resolves, most likely because Obelisk Spider killed that creature already, that ability won’t put a -1/-1 counter on it.
Source: wotc - July 14, 2017
Because damage remains marked on a creature until it’s removed as the turn ends, the counter Obelisk Spider’s first triggered ability puts on a creature may cause previously marked damage to become lethal.
Source: wotc - July 14, 2017
Obelisk Spider’s first triggered ability puts only one -1/-1 counter on the creature, no matter how much combat damage it dealt.
Source: wotc - April 18, 2017
If a creature with wither or infect deals damage to a creature, the controller of the creature with wither or infect puts that many -1/-1 counters on the second creature.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.