Pyromancer Ascension

Printings

  • Modern Masters 2017 (MM3)#108
  • Zendikar (ZEN)#143
  • The List (PLST)#ZEN-143
  • Signature Spellbook: Chandra (SS3)#6

Pyromancer Ascension

Card Information

Type: Enchantment

Mana Cost: 1Red mana

CMC: 2

Part of the Reserved List: No

Color Identity: Mana symbol for R

Set: Modern Masters 2017 (MM3)

Rarity: Rare

Collector Number: 108

Oracle Text

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on this enchantment. Whenever you cast an instant or sorcery spell while this enchantment has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Legal)
predh(Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. March 14, 2017

    The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.

    Source: wotc
  2. March 14, 2017

    The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).

    Source: wotc
  3. March 14, 2017

    The second ability triggers only if Pyromancer Ascension already has two quest counters on it at the time you cast an instant or sorcery spell. This means a spell can’t cause the second counter to be put on Pyromancer Ascension and then become copied. It also means a player can’t remove Pyromancer Ascension in response to you casting an instant or sorcery spell in order to prevent the ability from triggering.

    Source: wotc
  4. March 14, 2017

    If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode cannot be chosen.

    Source: wotc
  5. March 14, 2017

    If Pyromancer Ascension’s first ability triggers, you’ll put a quest counter on it even if the card in your graveyard leaves your graveyard by the time the ability resolves or if the spell you cast is countered.

    Source: wotc
  6. March 14, 2017

    You can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.

    Source: wotc
  7. March 14, 2017

    Pyromancer Ascension’s second ability can copy any instant or sorcery spell, not just one with targets.

    Source: wotc
  8. March 14, 2017

    If either of Pyromancer Ascension’s abilities triggers, it will go on the stack on top of the spell that caused it to trigger. The ability will resolve first. If it’s Pyromancer Ascension’s second ability that triggered, the copy it creates will also resolve before the original spell. The copy is created even if the original spell has been countered.

    Source: wotc
  9. March 14, 2017

    If the spell that’s copied has an X whose value was determined as it was cast (like Bonfire of the Damned does), the copy will have the same value of X.

    Source: wotc
  10. March 14, 2017

    If you cast an instant or sorcery spell from your graveyard (due to an ability such as flashback, for example), Pyromancer Ascension’s first ability won’t trigger unless another card with the same name is in your graveyard.

    Source: wotc
  11. March 14, 2017

    If the spell has damage divided as it was cast (like Fiery Justice does), the division can’t be changed (although the targets receiving that damage still can).

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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