Reality Shift

Printings

  • Commander Masters (CMM)#113
  • Ugin's Fate (UGIN)#46
  • Neon Dynasty Commander (NEC)#95
  • The List (PLST)#NEC-95
  • Secret Lair Drop (SLD)#1781
  • Commander 2019 (C19)#92
  • Tarkir: Dragonstorm Commander (TDC)#163
  • Duskmourn: House of Horror Commander (DSC)#125
  • The List (PLST)#C19-92
  • Magic Online Promos (PRM)#55759
  • Commander Masters (CMM)#634
  • March of the Machine Commander (MOC)#231
  • Commander 2017 (C17)#91
  • Fate Reforged (FRF)#46
  • Aetherdrift Commander (DRC)#39
  • Wilds of Eldraine Commander (WOC)#104
  • Lorwyn Eclipsed Commander (ECC)#68
  • Secrets of Strixhaven Commander (SOC)#199

Reality Shift

Card Information

Type: Instant

Mana Cost: 1Blue mana

CMC: 2

Part of the Reserved List: No

Color Identity: Mana symbol for U

Set: Commander Masters (CMM)

Rarity: Uncommon

Collector Number: 113

Oracle Text

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Keywords

Manifest

Format Legalities

tlr(Legal)
duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Related Cards

Reality Shift(Instant)
Manifest(Creature)

Card Rulings

  1. November 24, 2014

    The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.

    Source: wotc
  2. November 24, 2014

    If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.

    Source: wotc
  3. November 24, 2014

    Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.

    Source: wotc
  4. November 24, 2014

    You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).

    Source: wotc
  5. November 24, 2014

    Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.

    Source: wotc
  6. November 24, 2014

    Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.

    Source: wotc
  7. November 24, 2014

    A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.

    Source: wotc
  8. November 24, 2014

    Because face-down creatures don't have names, they can't have the same name as any other creature, even another face-down creature.

    Source: wotc
  9. November 24, 2014

    If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.

    Source: wotc
  10. November 24, 2014

    There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.

    Source: wotc
  11. November 24, 2014

    If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.

    Source: wotc
  12. November 24, 2014

    At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to.

    Source: wotc
  13. November 24, 2014

    Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

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Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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