
Reap Intellect
Card Information
Type: Sorcery
Mana Cost: X2
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Dragon's Maze (DGM)
Rarity: Mythic
Collector Number: 95
Oracle Text
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Format Legalities
Card Rulings
- April 15, 2013
You can choose to leave cards with those names in the zone they are in. You don’t have to exile them.
Source: wotc - April 15, 2013
Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can’t cast any cards that would be exiled after their hand is revealed.
Source: wotc - April 15, 2013
If you don’t exile any cards from the player’s hand, you don’t search that player’s library.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.