
Ride the Shoopuf
Card Information
Type: Enchantment
Mana Cost: 1
CMC: 2
Part of the Reserved List: No
Color Identity:
Set: Final Fantasy (FIN)
Rarity: Uncommon
Collector Number: 197
Oracle Text
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. {5}{G}{G}: This enchantment becomes a 7/7 Beast creature in addition to its other types.
Keywords
Format Legalities
Card Rulings
- July 25, 2025
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Source: wotc - July 25, 2025
Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. As a result, you can have those abilities resolve in the order of your choosing.
Source: wotc - July 25, 2025
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Source: wotc - June 6, 2025
Ride the Shoopuf's last ability doesn't have a duration. Once it resolves, it will remain in effect until the game ends, Ride the Shoopuf's leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
Source: wotc - June 6, 2025
If Ride the Shoopuf becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to attack with it that turn.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.