Rukarumel, Biologist

Printings

  • Commander Masters (CMM)#711
  • The List (PLST)#CMM-711
  • Commander Masters (CMM)#776

Rukarumel, Biologist

Card Information

Type: Legendary Creature — Human Wizard

Mana Cost: White manaBlue manaBlack manaRed manaGreen mana

CMC: 5

Part of the Reserved List: No

Color Identity: Mana symbol for BMana symbol for GMana symbol for RMana symbol for UMana symbol for W

Set: Commander Masters (CMM)

Rarity: Mythic

Collector Number: 711

Oracle Text

As Rukarumel enters, choose a creature type. Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 1/1 colorless Sliver creature token.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Related Cards

Rukarumel, Biologist(Legendary Creature — Human Wizard)
Sliver(Token Creature — Sliver)

Card Rulings

  1. July 28, 2023

    To choose a creature type, you must choose an existing creature type, such as Vampire or Knight. You can't choose multiple creature types, such as "Vampire Knight." Card types such as artifact can't be chosen, nor can subtypes that aren't creature types, such as Jace, Vehicle, or Treasure.

    Source: wotc
  2. July 28, 2023

    Replacement effects that modify creatures of a certain type as they enter will apply after you apply this effect. For example, if Warrior is the chosen creature type and you control Bramblewood Paragon, a Runeclaw Bear would enter the battlefield with an additional +1/+1 counter.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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