
Sage of Hours
Card Information
Type: Creature — Human Wizard
Mana Cost: 1
CMC: 2
Part of the Reserved List: No
Color Identity:
Set: Journey into Nyx (JOU)
Rarity: Mythic
Collector Number: 50
Oracle Text
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it. Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.
Keywords
Format Legalities
Card Rulings
- April 26, 2014
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
Source: wotc - April 26, 2014
Heroic abilities will resolve before the spell that caused them to trigger.
Source: wotc - April 26, 2014
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
Source: wotc - April 26, 2014
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.