Saheeli, Radiant Creator

Saheeli, Radiant Creator

Card Information

Type: Legendary Creature — Human Artificer

Mana Cost: 1Green manaBlue manaRed mana

CMC: 4

Part of the Reserved List: No

Color Identity: Mana symbol for GMana symbol for RMana symbol for U

Set: Aetherdrift Commander (DRC)

Rarity: Mythic

Collector Number: 3

Oracle Text

Whenever you cast an Artificer or artifact spell, you get {E} (an energy counter). At the beginning of combat on your turn, you may pay {E}{E}{E}. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.

Format Legalities

duel(Legal)
brawl(Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Related Cards

Saheeli, Radiant Creator(Legendary Creature — Human Artificer)
Energy Reserve(Card)

Card Rulings

  1. February 7, 2025

    Any abilities of the copied permanent that trigger when that permanent enters will trigger. Any “as [this permanent] enters” or “[this permanent] enters with” abilities of the chosen permanent will also work.

    Source: wotc
  2. February 7, 2025

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

    Source: wotc
  3. February 7, 2025

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

    Source: wotc
  4. February 7, 2025

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

    Source: wotc
  5. February 7, 2025

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

    Source: wotc
  6. February 7, 2025

    Some spells and abilities which give you {E} or say you “may pay” some amount of {E} require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any {E} from it, and you won’t get the chance to pay any {E} for its effects even if you want to.

    Source: wotc
  7. February 7, 2025

    {E} is the energy symbol. It represents one energy counter.

    Source: wotc
  8. February 7, 2025

    The token you create copies the original characteristics of the permanent as printed on the card or, for a token, as stated by the effect that created that token (unless it’s copying something else; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras or Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

    Source: wotc
  9. February 7, 2025

    Some spells and abilities say that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

    Source: wotc
  10. February 7, 2025

    If the copied permanent has {X} in its mana cost, X is 0.

    Source: wotc
  11. February 7, 2025

    If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied.

    Source: wotc
  12. February 7, 2025

    Some spells and abilities say that you “may pay” a certain amount of {E}, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay {E}, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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