Sakashima's Will

Printings

  • Commander Legends (CMR)#91
  • Commander Legends (CMR)#642
  • Magic Online Promos (PRM)#86054

Sakashima's Will

Card Information

Type: Sorcery

Mana Cost: 3Blue mana

CMC: 4

Part of the Reserved List: No

Color Identity: Mana symbol for U

Set: Commander Legends (CMR)

Rarity: Rare

Collector Number: 91

Oracle Text

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. November 10, 2020

    Choosing a token won't cause other nontoken creatures you control to become tokens. If you choose a nontoken creature, other creature tokens you control won't stop being tokens.

    Source: wotc
  2. November 10, 2020

    Sakashima's Will copies the printed values of the chosen creature. It won't copy any counters on that creature or any effects that have changed its power, toughness, types, color, and so on. Notably, it won't copy effects that made the chosen creature become a creature if it isn't normally a creature. For example, if you choose a land that's become a creature, all your other creatures will become noncreature lands until end of turn.

    Source: wotc
  3. November 10, 2020

    Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.

    Source: wotc
  4. November 10, 2020

    If the chosen creature is copying something else, other creatures you control become copies of whatever the chosen creature is copying.

    Source: wotc
  5. November 10, 2020

    Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.

    Source: wotc
  6. November 10, 2020

    The second mode doesn't target any creature. You choose the creature that will be copied as Sakashima's Will resolves. If you chose both modes, the creature you gained control of because of the first mode can be chosen for your other creatures to copy.

    Source: wotc
  7. November 10, 2020

    There's no extra bonus if you control more than one commander.

    Source: wotc
  8. November 10, 2020

    The commander you control doesn't have to be your commander.

    Source: wotc
  9. November 10, 2020

    Even though the card is named after a specific character, controlling any commander will satisfy its condition.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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