Sanguine Bond

Printings

  • Time Spiral Remastered (TSR)#330
  • Commander 2017 (C17)#124
  • Magic 2010 (M10)#111
  • Secret Lair Drop (SLD)#1799
  • Tales of Middle-earth Commander (LTC)#208
  • Commander 2013 (C13)#92
  • Commander 2021 (C21)#153
  • Wilds of Eldraine: Enchanting Tales (WOT)#35
  • Iconic Masters (IMA)#107
  • Magic 2014 (M14)#112

Sanguine Bond

Card Information

Type: Enchantment

Mana Cost: 3Black manaBlack mana

CMC: 5

Part of the Reserved List: No

Color Identity: Mana symbol for B

Set: Time Spiral Remastered (TSR)

Rarity: Special

Collector Number: 330

Oracle Text

Whenever you gain life, target opponent loses that much life.

Format Legalities

duel(Legal)
brawl(Legal)
penny(Legal)
predh(Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Related Cards

Sanguine Soothsayer(Creature — Bat Cleric)
Sanguine Bond(Enchantment)

Card Rulings

  1. April 12, 2024

    In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.

    Source: wotc
  2. September 1, 2023

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

    Source: wotc
  3. March 19, 2021

    If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

    Source: wotc
  4. March 19, 2021

    If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

    Source: wotc
  5. October 1, 2009

    Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

    Source: wotc

Price History

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