
Printings
Scuttlemutt
Card Information
Type: Artifact Creature — Scarecrow
Mana Cost: 3
CMC: 3
Part of the Reserved List: No
Set: Jumpstart (JMP)
Rarity: Uncommon
Collector Number: 484
Oracle Text
{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn.
Format Legalities
Card Rulings
- July 12, 2019
You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
Source: wotc - July 12, 2019
In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
Source: wotc - July 12, 2019
The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.