
Printings
Secrets of the Golden City
Card Information
Type: Sorcery
Mana Cost: 1
CMC: 3
Part of the Reserved List: No
Color Identity:
Set: Rivals of Ixalan (RIX)
Rarity: Common
Collector Number: 52
Oracle Text
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.
Keywords
Format Legalities
Related Cards
Card Rulings
- January 19, 2018
If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
Source: wotc - January 19, 2018
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
Source: wotc - January 19, 2018
Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
Source: wotc - January 19, 2018
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
Source: wotc - January 19, 2018
If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.