Selvala, Heart of the Wilds

Printings

  • Commander Masters (CMM)#320
  • Treasure Chest (PZ2)#37
  • Commander Masters (CMM)#1064
  • Commander Masters (CMM)#681
  • Modern Horizons 3 Commander (M3C)#246
  • Commander Masters (CMM)#571
  • The List (PLST)#CN2-70
  • Conspiracy: Take the Crown (CN2)#70
  • Jumpstart (JMP)#429
  • Lorwyn Eclipsed Commander (ECC)#116

Selvala, Heart of the Wilds

Card Information

Type: Legendary Creature — Elf Scout

Mana Cost: 1Green manaGreen mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for G

Set: Commander Masters (CMM)

Rarity: Mythic

Collector Number: 320

Oracle Text

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Format Legalities

duel(Legal)
brawl(Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. August 23, 2016

    Selvala's last ability is a mana ability. It doesn't use the stack and can't be responded to. If the greatest power among creatures you control is 0 or less at that time, no mana is added.

    Source: wotc
  2. August 23, 2016

    If the new creature isn't on the battlefield as the first ability resolves, use its power when it left the battlefield to determine whether its controller may draw a card. Note that effects that reduced its power before it left the battlefield will apply.

    Source: wotc
  3. August 23, 2016

    The new creature's power is compared to the power of each other creature on the battlefield as the first ability resolves. If another creature has the same or higher power than the new creature's power, no one may draw a card.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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