Shady Traveler
Stalking Predator

Printings

  • Innistrad: Double Feature (DBL)#120
  • Innistrad: Midnight Hunt (MID)#120
  • Innistrad: Midnight Hunt (MID)#291

Shady Traveler // Stalking Predator

Card Information

Type (Front): Creature — Human Werewolf

Type (Back): Creature — Werewolf

Mana Cost (Front): 2Black mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for B

Set: Innistrad: Double Feature (DBL)

Rarity: Common

Collector Number: 120

Oracle Text

Shady Traveler

Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

2/3

Stalking Predator

Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4/4

Keywords

DayboundMenaceNightbound

Format Legalities

duel(Legal)
brawl(Legal)
penny(Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Legal)

Related Cards

Shady Traveler // Stalking Predator(Creature — Human Werewolf // Creature — Werewolf)
Day // Night(Card // Card)

Card Rulings

  1. September 24, 2021

    If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

    Source: wotc
  2. September 24, 2021

    Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

    Source: wotc
  3. September 24, 2021

    If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

    Source: wotc
  4. September 24, 2021

    If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

    Source: wotc
  5. September 24, 2021

    If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

    Source: wotc
  6. September 24, 2021

    If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

    Source: wotc
  7. September 24, 2021

    Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

    Source: wotc
  8. September 24, 2021

    Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

    Source: wotc
  9. September 24, 2021

    Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

    Source: wotc

Price History

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Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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