Sludge Monster

Printings

  • Commander Legends: Battle for Baldur's Gate (CLB)#735
  • Innistrad: Midnight Hunt Promos (PMID)#76s
  • Innistrad: Midnight Hunt (MID)#76
  • Innistrad: Midnight Hunt (MID)#340
  • Magic Online Promos (PRM)#93932
  • Innistrad: Double Feature (DBL)#76
  • Innistrad: Midnight Hunt Promos (PMID)#76p

Sludge Monster

Card Information

Type: Creature — Horror

Mana Cost: 3Blue manaBlue mana

CMC: 5

Part of the Reserved List: No

Color Identity: Mana symbol for U

Set: Commander Legends: Battle for Baldur's Gate (CLB)

Rarity: Rare

Collector Number: 735

Oracle Text

Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

Format Legalities

duel(Legal)
brawl(Legal)
penny(Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. September 24, 2021

    Sludge Monster's last ability affects all non-Horror creatures with slime counters on them, not just creatures that had slime counters put on them with Sludge Monster's first ability.

    Source: wotc
  2. September 24, 2021

    If a non-Horror creature with a slime counter on it somehow becomes a Horror, the effect making it 2/2 and making it lose its abilities ends. Its base power and toughness will revert to whatever it was before that effect started applying, although other effects that modify power and/or toughness, such as ones created by Auras, counters, and the like may still apply. It'll also have whatever abilities it had before it lost them.

    Source: wotc

Price History

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