
Printings
Soulflayer
Card Information
Type: Creature — Demon
Mana Cost: 4
CMC: 6
Part of the Reserved List: No
Color Identity:
Set: Fate Reforged (FRF)
Rarity: Rare
Collector Number: 84
Oracle Text
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with this creature's delve ability, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
Keywords
Format Legalities
Card Rulings
- March 19, 2021
Delve doesn’t change a spell’s mana cost or mana value. For example, Treasure Cruise’s mana value is 8 even if you exiled three cards to cast it.
Source: wotc - March 19, 2021
You can exile cards to pay only for generic mana, and you can’t exile more cards than the generic mana requirement of a spell with delve. For example, you can’t exile more than seven cards from your graveyard to cast Treasure Cruise unless an effect has increased its cost.
Source: wotc - March 19, 2021
Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs, such as flashback. It can also be used to pay for additional costs that include generic mana.
Source: wotc - January 24, 2020
If one of those creature cards has one or more variants of the listed keywords (for example, hexproof from white), this creature gains those specific variants.
Source: wotc - November 24, 2014
Creature cards that have abilities that grant the listed keyword abilities to themselves won’t count. For example, exiling a Battle Brawler (a creature with “As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike”) with Soulflayer’s delve ability won’t cause Soulflayer to have first strike, even if you control a red or white permanent.
Source: wotc - November 24, 2014
You can’t exile more cards from your graveyard than you’d need to pay Soulflayer’s generic mana requirement. In most situations, this means you can’t exile more than four cards, even if you want to exile more to give it extra abilities.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.