Splinter Twin

Printings

  • Modern Masters 2015 (MM2)#129
  • Rise of the Eldrazi (ROE)#165
  • The List (PLST)#ROE-165

Splinter Twin

Card Information

Type: Enchantment — Aura

Mana Cost: 2Red manaRed mana

CMC: 4

Part of the Reserved List: No

Color Identity: Mana symbol for R

Set: Modern Masters 2015 (MM2)

Rarity: Rare

Collector Number: 129

Oracle Text

Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

Keywords

Enchant

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Related Cards

Splinter Twin(Enchantment — Aura)
Copy(Token)

Card Rulings

  1. July 1, 2013

    If the enchanted creature is legendary, you will have to put either the original creature or the token into the graveyard as a state-based action.

    Source: wotc
  2. June 15, 2010

    Splinter Twin grants an activated ability to the enchanted creature. That creature's controller (who is not necessarily the Aura's controller) can activate it. The creature's controller is the player who gets the token.

    Source: wotc
  3. June 15, 2010

    The token will not be kicked, even if the creature it's copying was.

    Source: wotc
  4. June 15, 2010

    If the enchanted creature is copying something else when the ability resolves (for example, if it's a Renegade Doppelganger), then the token enters as a copy of whatever the enchanted creature is copying, plus it has haste.

    Source: wotc
  5. June 15, 2010

    If the token isn't exiled when the delayed triggered ability resolves (due to Stifle, perhaps), it remains on the battlefield indefinitely. It continues to have haste.

    Source: wotc
  6. June 15, 2010

    If the enchanted creature has {X} in its mana cost (such as Protean Hydra), X is considered to be zero.

    Source: wotc
  7. June 15, 2010

    The token is exiled at the beginning of the next end step regardless of who controls it at that time, or whether Splinter Twin or the enchanted creature is still on the battlefield at that time.

    Source: wotc
  8. June 15, 2010

    If the enchanted creature is a token, the new token copies the characteristics of the original token as stated by the effect that put it onto the battlefield, plus it has haste.

    Source: wotc
  9. June 15, 2010

    Any "enters" abilities of the enchanted creature will trigger when the token is put onto the battlefield. Any "as [this creature] enters" or "[this creature] enters with" abilities of the enchanted creature will also work.

    Source: wotc
  10. June 15, 2010

    If you activate the ability and the enchanted creature leaves the battlefield before the ability resolves, you still get a token. The enchanted creature's last existence on the battlefield is checked to see what it was (specifically, if it was itself or if it was copying something else).

    Source: wotc
  11. June 15, 2010

    If the ability is activated during a turn's end step, the token will be exiled at the beginning of the following turn's end step.

    Source: wotc
  12. June 15, 2010

    The token that's put onto the battlefield copies exactly what's printed on the enchanted creature (unless that creature is copying something else or it's a token; see below), plus it has haste. It doesn't copy whether the enchanted creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or whether it's been affected by any noncopy effects that changed its power, toughness, types, color, or so on. In particular, it doesn't copy the ability granted to the enchanted creature by Splinter Twin.

    Source: wotc

Price History

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To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

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