
Printings
Summon: Yojimbo
Card Information
Type: Enchantment Creature — Saga Samurai
Mana Cost: 3
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Final Fantasy Commander (FIC)
Rarity: Rare
Collector Number: 28
Oracle Text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile target artifact, enchantment, or tapped creature an opponent controls. II, III — Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures. IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater. Vigilance
Keywords
Format Legalities
Related Cards
Card Rulings
- June 6, 2025
On turns where the effect of Summon: Yojimbo's second or third chapter ability is applying, your opponents can choose not to attack with a creature that must attack if able as long as there is no other player, planeswalker, or battle for that creature to attack that wouldn't require a cost.
Source: wotc - June 6, 2025
The value of X is determined only once, as Summon: Yojimbo's fourth chapter ability resolves.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.