
Printings
Sygg, River Cutthroat
Card Information
Type: Legendary Creature — Merfolk Rogue
Mana Cost: ![]()
![]()
CMC: 2
Part of the Reserved List: No
Color Identity:
Set: Shadowmoor (SHM)
Rarity: Rare
Collector Number: 176
Oracle Text
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
Format Legalities
Card Rulings
- May 1, 2008
As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.
Source: wotc - May 1, 2008
Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.
Source: wotc - May 1, 2008
Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.
Source: wotc - May 1, 2008
You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.
Source: wotc - May 1, 2008
Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.
Source: wotc - May 1, 2008
It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.