Szat's Will

Printings

  • Commander Legends (CMR)#152
  • Commander Legends (CMR)#655
  • Magic Online Promos (PRM)#86056

Szat's Will

Card Information

Type: Instant

Mana Cost: 4Black mana

CMC: 5

Part of the Reserved List: No

Color Identity: Mana symbol for B

Set: Commander Legends (CMR)

Rarity: Rare

Collector Number: 152

Oracle Text

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Related Cards

Thrull(Token Creature — Thrull)
Szat's Will(Instant)

Card Rulings

  1. November 10, 2020

    For the second mode, use the powers of the creature cards as they existed in the graveyard to determine the value of X.

    Source: wotc
  2. November 10, 2020

    Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.

    Source: wotc
  3. November 10, 2020

    If an opponent controls more than one creature with the greatest power among creatures they control, they choose which one to sacrifice.

    Source: wotc
  4. November 10, 2020

    Each opponent considers their creatures independently. For example, if one opponent controls creatures with powers 4 and 5, and another opponent controls creatures with powers 2 and 7, the creatures with powers 5 and 7 will be sacrificed.

    Source: wotc
  5. November 10, 2020

    There's no extra bonus if you control more than one commander.

    Source: wotc
  6. November 10, 2020

    Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.

    Source: wotc
  7. November 10, 2020

    The commander you control doesn't have to be your commander.

    Source: wotc
  8. November 10, 2020

    Even though the card is named after a specific character, controlling any commander will satisfy its condition.

    Source: wotc
  9. November 10, 2020

    If both modes are chosen, and an opponent sacrifices a creature token to the first mode, that token will be in the graveyard as the instructions in the second mode are followed. As it's not a creature card, it won't be exiled, and it won't be considered for determining the value of X. The token will cease to exist after Szat's Will resolves.

    Source: wotc
  10. November 10, 2020

    If both modes are chosen, they happen in the stated order. Any creature cards that end up in an opponent's graveyard because they were sacrificed for the first mode will be exiled as the instructions for the second mode are followed.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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