
Printings
Take Heart
Card Information
Type: Instant
Mana Cost:
CMC: 1
Part of the Reserved List: No
Color Identity:
Set: Jumpstart (JMP)
Rarity: Common
Collector Number: 134
Oracle Text
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Format Legalities
Card Rulings
- October 5, 2018
If the target creature becomes an illegal target for Take Heart, the spell doesn’t resolve. You don’t gain life.
Source: wotc - October 5, 2018
You can cast Take Heart even if you control no attacking creatures, perhaps because it’s not even your turn. The target creature gets +2/+2 even though you don’t gain life.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.