Temur Ascendancy

Printings

  • Time Spiral Remastered (TSR)#387
  • Khans of Tarkir (KTK)#207
  • Khans of Tarkir Promos (PKTK)#207s
  • Tarkir: Dragonstorm Commander (TDC)#305
  • Khans of Tarkir Promos (PKTK)#207p

Temur Ascendancy

Card Information

Type: Enchantment

Mana Cost: Green manaBlue manaRed mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for GMana symbol for RMana symbol for U

Set: Time Spiral Remastered (TSR)

Rarity: Special

Collector Number: 387

Oracle Text

Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.

Format Legalities

duel(Legal)
brawl(Legal)
penny(Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. March 19, 2021

    Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won't stop you from drawing a card.

    Source: wotc
  2. March 19, 2021

    If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack this turn. If they've already attacked, they remain attacking creatures.

    Source: wotc
  3. March 19, 2021

    If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can't be used to raise the creature's power in time to have Temur Ascendancy's last ability trigger or to lower it in time to stop it from triggering.

    Source: wotc

Price History

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Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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