The Moment

Printings

  • Doctor Who (WHO)#180
  • Doctor Who (WHO)#459
  • Doctor Who (WHO)#785
  • Doctor Who (WHO)#1050

The Moment

Card Information

Type: Legendary Artifact

Mana Cost: 2

CMC: 2

Part of the Reserved List: No

Set: Doctor Who (WHO)

Rarity: Rare

Collector Number: 180

Oracle Text

At the beginning of your upkeep, put a time counter on The Moment. {2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield. {3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. October 13, 2023

    Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

    Source: wotc
  2. October 13, 2023

    If The Moment leaves the battlefield before its first activated ability resolves, the target creature will be untapped, but won't phase out.

    Source: wotc
  3. October 13, 2023

    While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

    Source: wotc
  4. October 13, 2023

    A creature phased out by The Moment doesn't phase in during its controller's untap step as normal. Rather, it phases in immediately after The Moment leaves the battlefield.

    Source: wotc
  5. October 13, 2023

    Any continuous effects with a "for as long as" duration ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.

    Source: wotc
  6. October 13, 2023

    Any one-shot effects that are waiting "until [this] leaves the battlefield," won't happen when a permanent phases out.

    Source: wotc
  7. October 13, 2023

    Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.

    Source: wotc
  8. October 13, 2023

    Abilities that trigger when a creature becomes tapped won't trigger when the creature phases in tapped.

    Source: wotc
  9. October 13, 2023

    The Moment's last ability will destroy itself before you can sacrifice it if there are two or more time counters on it as its last ability resolves. Effects that trigger when you sacrifice a permanent will not trigger when it is destroyed this way.

    Source: wotc
  10. October 13, 2023

    Choices made for permanents as they entered the battlefield are remembered when they phase in.

    Source: wotc
  11. October 13, 2023

    An attacking or blocking creature that phases out is removed from combat.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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