
Printings
The Scarab God
Card Information
Type: Legendary Creature — God
Mana Cost: 3
CMC: 5
Part of the Reserved List: No
Color Identity:
Set: Commander Masters (CMM)
Rarity: Mythic
Collector Number: 353
Oracle Text
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Keywords
Format Legalities
Related Cards
Card Rulings
- August 7, 2020
The number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).
Source: wotc - August 7, 2020
In a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.
Source: wotc - July 14, 2017
If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
Source: wotc - July 14, 2017
The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.