
The Weatherseed Treaty
Card Information
Type: Enchantment — Saga
Mana Cost: 2
CMC: 3
Part of the Reserved List: No
Color Identity:
Set: Dominaria United (DMU)
Rarity: Uncommon
Collector Number: 188
Oracle Text
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Keywords
Format Legalities
Related Cards
Card Rulings
- September 9, 2022
As a Saga with read ahead enters the battlefield, its controller chooses a number from one to that Saga’s greatest chapter number. The Saga enters the battlefield with the chosen number of lore counters. Neither choosing the number nor putting the counters on the Saga use the stack, and neither can be responded to.
Source: wotc - September 9, 2022
Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
Source: wotc - September 9, 2022
The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don’t contribute to domain abilities.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.