Uchbenbak, the Great Mistake

Printings

  • The Lost Caverns of Ixalan (LCI)#242
  • The Lost Caverns of Ixalan (LCI)#310

Uchbenbak, the Great Mistake

Card Information

Type: Legendary Creature — Skeleton Horror

Mana Cost: 3Blue manaBlack mana

CMC: 5

Part of the Reserved List: No

Color Identity: Mana symbol for BMana symbol for U

Set: The Lost Caverns of Ixalan (LCI)

Rarity: Uncommon

Collector Number: 242

Oracle Text

Vigilance, menace Descend 8 — {4}{U}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Keywords

VigilanceDescendMenace

Format Legalities

duel(Legal)
brawl(Legal)
penny(Not Legal)
predh(Not Legal)
future(Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Legal)
paupercommander(Not Legal)

Card Rulings

  1. November 10, 2023

    Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.

    Source: wotc
  2. November 10, 2023

    Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.

    Source: wotc
  3. November 10, 2023

    Multiple finality counters on a single permanent are redundant.

    Source: wotc
  4. November 10, 2023

    Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

    Source: wotc
  5. November 10, 2023

    Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

    Source: wotc
  6. November 10, 2023

    Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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