Vial Smasher the Fierce

Printings

  • Commander Legends (CMR)#540
  • Treasure Chest (PZ2)#49
  • Magic Online Promos (PRM)#86182
  • Secret Lair Drop (SLD)#1202
  • Commander 2016 (C16)#49
  • Final Fantasy: Through the Ages (FCA)#59
  • Duskmourn: House of Horror Commander (DSC)#239

Vial Smasher the Fierce

Card Information

Type: Legendary Creature — Goblin Berserker

Mana Cost: 1Black manaRed mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for BMana symbol for R

Set: Commander Legends (CMR)

Rarity: Mythic

Collector Number: 540

Oracle Text

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.)

Keywords

Partner

Format Legalities

duel(Restricted)
brawl(Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. November 10, 2020

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

    Source: wotc
  2. November 10, 2020

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

    Source: wotc
  3. November 10, 2020

    Vial Smasher's triggered ability triggers when you cast your first spell each turn, regardless of whose turn it is.

    Source: wotc
  4. November 10, 2020

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

    Source: wotc
  5. November 10, 2020

    Vial Smasher has to be on the battlefield at the moment you cast your first spell. If that spell causes Vial Smasher to leave the battlefield as an additional cost to cast it, Vial Smasher's ability can't trigger. If that spell is Vial Smasher itself, Vial Smasher's ability can't trigger.

    Source: wotc
  6. November 10, 2020

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

    Source: wotc
  7. November 10, 2020

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

    Source: wotc
  8. November 10, 2020

    The opponent to be dealt damage is chosen at random while the triggered ability is resolving. After that opponent is chosen, you choose whether damage will be dealt to that player or to a planeswalker they control, and if so, which planeswalker. No player may take any actions between the damage recipient being chosen and the damage being dealt.

    Source: wotc
  9. November 10, 2020

    For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.

    Source: wotc
  10. November 10, 2020

    Vial Smasher's triggered ability resolves before the spell that caused it to trigger. If Vial Smasher's ability resolves and the spell that caused it to trigger has been countered, use that spell's mana value as it last existed on the stack to determine how much damage is dealt.

    Source: wotc
  11. November 10, 2020

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

    Source: wotc
  12. November 10, 2020

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

    Source: wotc
  13. April 17, 2017

    Vial Smasher the Fierce is banned as a commander in Duel Commander format, but it may be part of your deck.

    Source: scryfall

Price History

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