Crimson Vow Commander (VOC): Set Guide
Some of the best entry points into Commander come packaged alongside a mainline set, and Crimson Vow Commander is a solid example of that approach. Released in November 2021 alongside Innistrad: Crimson Vow (VOW), this pair of preconstructed decks drops you straight into Innistrad's gothic horror atmosphere - one from the perspective of restless spirits, the other from the bloodline of ancient vampires.
The set code is VOC, and the product contains 188 cards across both decks combined.
What is Crimson Vow Commander?
Crimson Vow Commander (VOC) is a set of two preconstructed Commander decks released as part of the Innistrad: Crimson Vow product line in 2021. Like most Commander precon releases tied to a Standard set, VOC was designed as an on-ramp to Commander - each deck includes a small number of new cards printed exclusively for Commander alongside a larger body of reprints that give the deck its mechanical backbone.
The two decks are:
| Deck Name | Color Identity | Commander | |---|---|---| | Spirit Squadron | {W}{U} | Millicent, Restless Revenant | | Vampiric Bloodline | {B}{R} | Strefan, Maurer Progenitor |
Each deck leans hard into one of Innistrad's most iconic creature types, making them feel genuinely at home in the plane's lore even if you're sitting down to play Commander rather than Draft.
Themes and mechanics
Spirit Squadron
Spirit Squadron is a {W}{U} deck helmed by Millicent, Restless Revenant, and it does exactly what it sounds like - floods the board with Spirit tokens and then rewards you for having them. White-blue Spirit tribal has a natural home on Innistrad, a plane haunted by the restless dead, and Millicent gives the archetype a Commander-specific payoff that generates tokens as your Spirits and Spirits you control die or attack.
The mechanical identity here is token generation and going wide, with flying being the natural evasion keyword that a sky full of Spirits provides.
Vampiric Bloodline
Vampiric Bloodline is a {B}{R} deck led by Strefan, Maurer Progenitor, one of Innistrad's vampire lords. This deck plays into the vampire fantasy of draining life from opponents and converting that into resources and board presence. Strefan rewards you for dealing combat damage to opponents, using Blood tokens - a mechanic introduced in Innistrad: Crimson Vow - as a bridge between life drain and card advantage.
Mechanics note: Blood tokens are an artifact token type introduced in VOW. They cost {1} and {T} and require you to discard a card to draw a card - a loot effect stapled to a permanent. Strefan's ability interacts with Blood tokens to put Vampire cards directly onto the battlefield, which is a genuinely interesting design that rewards you for holding up a stock of them.
Lore and setting
Both decks are rooted in Innistrad, Magic's gothic horror plane - a world of perpetual moonlight, religious orders fighting back the dark, and monsters that wear the faces of the human nobility. Innistrad: Crimson Vow specifically centres on a grand vampire wedding between Olivia Voldaren and Edgar Markov, two of the plane's most ancient and powerful vampires.
The Vampiric Bloodline deck fits neatly into that wedding arc - Strefan is one of Innistrad's established vampire progenitors, and the deck's flavour sits squarely in the aristocratic, bloodthirsty excess of the Markov bloodline.
Spirit Squadron reflects the other side of Innistrad: the restless dead who haunt the plane, bound to it by unfinished business or sheer supernatural inertia. Millicent as a commander gives a face to that ghostly mass.
Who are these decks for?
Honestly, precon Commander decks tied to mainline sets tend to be aimed at players who are newer to Commander or who want a ready-to-play experience thematically matched to the set they're drafting. VOC is no different in that respect.
That said, both Millicent and Strefan are interesting enough commanders that more experienced players have used them as a starting shell for upgrades. Spirit tribal and Vampire tribal are both well-supported archetypes with years of printings behind them, so either deck gives you a solid foundation to build on.
If you're choosing between the two, I think it comes down to playstyle. Spirit Squadron is more of a go-wide, evasive token deck - it can feel methodical and resilient. Vampiric Bloodline is more aggressive and resource-generating, with a higher ceiling if Strefan connects repeatedly. In my experience, newer players often find the vampire deck's combat-damage triggers more intuitive to track, while the spirit deck rewards players who enjoy managing a lot of tokens.
Set legacy
VOC sits in the same tier as most of the Innistrad-era Commander precons - competent, flavourful, and a genuine starting point rather than a finished product. Neither deck was considered particularly powerful out of the box at release, but both commanders attracted dedicated builder communities, especially Strefan, whose Blood token engine offered a surprisingly deep puzzle for {B}{R} deckbuilders to solve.
The set is also a snapshot of a specific moment in Commander precon design philosophy: relatively modest power levels, clear tribal identities, and a tight thematic link to the parent set. Subsequent years would see precon power levels climb considerably, which makes VOC feel a little gentler by comparison - though that's not necessarily a flaw if you're playing with similarly powered decks.











