Ravnica: Clue Edition (CLU): Set Guide

By Kim HildeqvistUpdated

Some crossovers feel inevitable in hindsight. Magic: The Gathering - a game built on hidden information, strategic deduction, and multiplayer table politics - meeting Cluedo, the original murder mystery board game, on the streets of Ravnica, a plane defined by crime, intrigue, and ten warring guilds. When Wizards of the Coast announced Ravnica: Clue Edition in early 2024, it made a kind of perfect sense.

Released on February 23, 2024, Ravnica: Clue Edition (set code CLU) is a standalone product and the annex set to Murders at Karlov Manor (MKM). It sits in the Universes Beyond line - meaning it's a licensed crossover with another IP - but this isn't a simple reskin. Magic R&D built an entirely new way to play the game around it.

What is Ravnica: Clue Edition?

Ravnica: Clue Edition (released worldwide as Ravnica: Cluedo Edition, in honour of the board game's international name) is a self-contained multiplayer Magic variant published by Hasbro. It was designed to celebrate Cluedo's 75th anniversary, weaving the board game's core whodunnit concept into Magic's strategic framework.

The set contains 284 cards total, of which 252 are the regular card set: 129 commons, 68 uncommons, 29 rares, 11 mythic rares, and 20 basic lands. On top of those, there are 20 new rare cards and 10 new uncommon cards exclusive to the half decks, plus 10 shock land box toppers (CLU #274-283) featuring new art.

Everything you need to play is in the box. No additional purchases required.

Themes and mechanics

The Cluedo framework

The central mechanical conceit borrows directly from Cluedo: there's a murder, a set of suspects, a set of weapons, and a set of rooms - and the players are trying to work out who did it, with what, and where.

The box includes 21 Evidence cards representing characters, weapons, and rooms inspired by the classic Cluedo lineup. These are handled using the Case File Envelope (where the solution is hidden) and an Evidence Notepad for tracking your deductions - mechanics that will feel immediately familiar to anyone who has played the board game, and intuitive to anyone who hasn't.

Magic with a twist

The Magic gameplay itself is delivered through a Jumpstart-style booster format. Each of the 8 boosters in the box is a ready-to-play half deck. You grab 2 boosters, shuffle them together, and you have a 40-card deck ready to go. The whodunnit layer runs alongside your games, giving every match a secondary puzzle to solve.

The 8 boosters included in any given box are a selection drawn from 20 possible half decks - two for each of Ravnica's ten guilds. This means a single box won't give you the full card pool; a complete collection requires opening multiple copies of the product.

Format check: CLU cards that are reprints of previously legal cards retain their legality in whatever formats those cards were already legal in. The new-to-Magic cards in the half decks (CLU #22-51) have their own legality to check per format - worth confirming on Scryfall before sleeving anything up for a constructed event.

Guild identity

Ravnica's ten guilds - Azorius, Dimir, Rakdos, Gruul, Selesnya, Orzhov, Izzet, Golgari, Boros, and Simic - each get two half decks, giving the set a strong mechanical variety. Each guild's pair of half decks reflects that guild's identity in colour and strategy, which is very much in the spirit of both the Ravnica setting and the Jumpstart format it borrows its structure from.

What's in the box

The full contents of a Ravnica: Clue Edition box:

  • 8 Ravnica: Cluedo Edition Boosters, each a Jumpstart-style half deck containing 1 new rare card
  • 21 Evidence cards - characters, weapons, and rooms from the Cluedo universe
  • 4 Hidden Info Screens - one per player, to conceal your notes and hand
  • 1 Evidence Notepad - for tracking your deductions
  • 1 Case File Envelope - holds the solution to the mystery
  • 1 Card Storage Box
  • 1 Box Topper shock land - one of ten possible Ravnica shock lands, each with new art

The product is designed for 3-4 players but works with 2. The suggested play pattern is straightforward: take two boosters, shuffle them together, and play Magic while simultaneously working the deduction puzzle.

Notable cards and contents

New cards

There are 20 new rare cards and 10 new uncommon cards in the half decks (CLU #22-51). These are new-to-Magic designs built to fit both the Ravnica setting and the Cluedo flavour - suspects, weapons, and rooms translated into Magic card mechanics. The remaining cards (CLU #52-273) are reprints from older Ravnica sets, which makes sense: this is a game about Ravnica, and the reprint suite is drawn from Magic's long history on that plane.

Shock lands

Each box comes with one of ten shock land box toppers (CLU #274-283), each featuring new art. These are the iconic Ravnica dual lands - the ten two-colour lands that tap for either of their colours at the cost of 2 life - and they remain among the most played lands in non-rotating formats. Getting one with a fresh piece of art as a bonus inclusion is a nice touch.

Notable promo: The launch party promo for Ravnica: Clue Edition was Lavinia, Foil to Conspiracy.

Lore and setting

Ravnica is one of Magic's most beloved planes: an entire world covered by a single vast city, governed (or fought over) by ten two-colour guilds. The city-spanning politics, crime syndicates, and labyrinthine bureaucracy make it a natural home for a murder mystery story.

As the annex set to Murders at Karlov Manor (MKM, 2024), Ravnica: Clue Edition is set against that same backdrop - a whodunnit story involving the Karlov family and the factions of Ravnica. The Cluedo suspects, rooms, and weapons are reimagined through a Ravnican lens, so instead of Colonel Mustard in the library with the candlestick, you're navigating guild halls, investigators, and the flavourful tools of Ravnican intrigue.

Lore aside: Cluedo itself has a long history - designed by Anthony E. Pratt in 1943, first manufactured in 1949 by Waddingtons in the UK, and now owned by Hasbro. This product marked the game's 75th anniversary as a commercial product. Wizards of the Coast and Hasbro being under the same corporate umbrella made the collaboration a natural fit.

Set legacy

Ravnica: Clue Edition is genuinely unusual in Magic's product history. It isn't a Draft set, a Commander precon, or a collector's product in the traditional sense - it's a game-within-a-game, closer in spirit to a board game expansion than a Magic booster box, but built with real Magic cards and real Magic gameplay at its core.

I think the most interesting thing about it is what it represents as a design experiment: Magic R&D took a non-Magic game's core loop (gather evidence, eliminate possibilities, deduce the answer) and found a way to run it in parallel with a Magic game without either system swallowing the other. Whether that experiment landed well at your table probably depends on how much your group enjoys the deduction layer alongside the gameplay.

As a reprint vehicle for Ravnica staples and shock lands with new art, it also has clear appeal for collectors and brewers who want accessible copies of iconic Ravnica cards. The Jumpstart-style structure makes it approachable for newer players, and the self-contained nature means there's no barrier to entry beyond the box itself.

For players who love Ravnica, love Cluedo, or just want an unusual Magic night with friends, Ravnica: Clue Edition carved out a small but distinct corner of Magic's product landscape in 2024. ✨

Frequently Asked Questions

What is Ravnica: Clue Edition in Magic: The Gathering?
Ravnica: Clue Edition (set code CLU) is a standalone Magic: The Gathering product released on February 23, 2024. It's a self-contained multiplayer Magic variant that combines the deduction gameplay of the Cluedo board game with Magic's strategic depth, set on the Ravnica plane. It serves as the annex set to Murders at Karlov Manor and is part of the Universes Beyond product line.
How do you play Ravnica: Clue Edition?
Each player takes two of the Jumpstart-style booster half decks, shuffles them together to make a 40-card deck, and plays Magic. Alongside the Magic game, players use 21 Evidence cards, an Evidence Notepad, Hidden Info Screens, and a Case File Envelope to work out who committed the murder, with which weapon, and in which room — similar to how traditional Cluedo plays. The box is designed for 3–4 players but works with 2.
How many cards are in Ravnica: Clue Edition?
Ravnica: Clue Edition contains 284 cards total. The regular set has 252 cards: 129 commons, 68 uncommons, 29 rares, 11 mythic rares, and 20 basic lands. There are also 20 new rare cards and 10 new uncommon cards in the half decks (CLU #22–51), with the remaining cards being reprints from older Ravnica sets. The set also includes 10 shock land box toppers (CLU #274–283) featuring new art.
Are the cards in Ravnica: Clue Edition tournament legal?
Reprinted cards in CLU retain their legality in whatever formats they were already legal in. The new-to-Magic cards (CLU #22–51) have their own format legality — it's worth checking Scryfall for each card's specific legality before using them in a constructed event.
What are the shock land box toppers in Ravnica: Clue Edition?
Every copy of Ravnica: Clue Edition includes one of ten possible Ravnica shock land box toppers (CLU #274–283), each featuring new artwork. These are the iconic ten dual lands from the Ravnica sets that tap for either of their two colours at the cost of 2 life, and they remain widely played in non-rotating formats like Modern and Legacy.
Can you get all 20 half decks from one box of Ravnica: Clue Edition?
No. Each box contains 8 boosters selected from 20 possible half decks — two half decks for each of Ravnica's ten guilds. A single box won't include all 20 half decks, so completing the full collection requires opening multiple copies of the product.

Cards in Ravnica: Clue Edition

284 cards in this set — page 7 of 18

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