Commander Masters (CMM): Set Guide & Overview
Commander Masters is a reprint set from Wizards of the Coast designed specifically for Commander players - one of the largest sets ever printed, coming in at a massive 1,067 cards. It follows the Masters set tradition of reprinting powerful, sought-after cards, but directs that lens squarely at the Commander format rather than competitive 60-card play.
The set also comes with four preconstructed Commander decks, each built around a new legendary creature and a distinct mechanical identity.
Format check: Commander Masters is a booster set, meaning its cards are legal in whatever formats they were already legal in. It doesn't add new cards to Standard or Pioneer - it reprints existing ones. The new legendary creatures from the precon decks are legal in Commander, Legacy, and Vintage.
Preconstructed decks
Commander Masters ships with four ready-to-play Commander decks. Each introduces a new commander and leans into a well-loved archetype.
| Deck Name | Colours | Commander | |---|---|---| | Planeswalker Party | {W}{U}{R} | Commodore Guff | | Eldrazi Unbound | {C} | Zhulodok, Void Gorger | | Enduring Enchantments | {W}{B}{G} | Anikthea, Hand of Erebos | | Sliver Swarm | {W}{U}{B}{R}{G} | Sliver Gravemother |
Planeswalker Party
Commodore Guff leads a {W}{U}{R} deck built around planeswalkers - fitting, given that Guff himself is a planeswalker (and one of the most delightfully self-aware characters in Magic's recent lore). This is the deck for players who want a table full of loyalty counters and emblem-generating chaos.
Eldrazi Unbound
Zhulodok, Void Gorger heads up a colourless Eldrazi deck - which means it runs without any colour identity at all, relying on the vast library of colourless Eldrazi cards and mana-generating artifacts. If you've ever wanted to cast free Eldrazi spells through cascade-style effects, this is your starting point.
Rules note: A commander with no colour identity restricts the deck to only colourless cards. That's a real constraint, but Eldrazi are one of the few creature types with enough colourless support to make it work.
Enduring Enchantments
Anikthea, Hand of Erebos leads an enchantment-focused deck in {W}{B}{G} - the Abzan colours. Enchantress strategies have always been a Commander favourite, and having a commander who plays directly in that space gives the deck a clear and satisfying game plan.
Sliver Swarm
Sliver Gravemother brings the Slivers back in full five-colour glory. Slivers have one of the most devoted fanbases in all of Magic, and a five-colour ({W}{U}{B}{R}{G}) Sliver commander that interacts with the graveyard is exactly the kind of thing that commander group slots want to debate loudly about.
Set size and scope
At 1,067 cards, Commander Masters is one of the largest sets Wizards has ever released. Masters sets are built around reprinting cards that have become expensive or hard to find, and pointing that format at Commander - the most popular way to play Magic - means the card pool is enormous. Expect the set to touch on staples from across Commander's history: ramp spells, board wipes, value engines, and iconic legendary creatures.
Set legacy
Commander Masters sits at an interesting intersection. It's a reprint set, so its legacy is partly about accessibility - bringing expensive Commander staples back into print at (hopefully) lower prices. But it's also a celebration of the format itself, reflecting on thirty-plus years of cards that Commander players have loved, abused, and built around.
The four precon decks each stake out a corner of Commander's identity: planeswalkers, colourless threats, enchantments, and tribal. Together they read like a love letter to the format's most enduring archetypes.
I think the most interesting long-term story for Commander Masters will be which reprints actually moved prices and which ones didn't - that's always the real test of a Masters set's impact, and it tends to play out over months rather than weeks.










